




forms a walk-through labyrinth out of seven three-part screens made of wooden slats, in which recipients notice passers-by but can hardly be recognised.
The labyrinth is a metaphor for a difficult, confusing situation. The maze as an installation, be it a building or a garden, offers its visitors wrong paths and dead ends.
The individual components of the installation and the positioning of the whole at the entrance to an institutional exhibition symbolically stand for situations, structures and existential questions.
By supplementing the space in the form of room dividers, LIGHT MAZE is intended to radically intervene in the architecture of the exhibition space and at the same time be a place of reflection and devotion.
A camera at the exit of the labyrinth records people and the projection, delayed by three seconds, shows them escaping from the labyrinth.
photographs by Simon Gilmer